Zero to Hero
Zero to Hero
In Zero to Hero, a puzzle-platformer, you control a formless shadow blob that slowly learns to mimic the abilities of fallen heroes. Starting as an amorphous entity, you gradually acquire movement and skills like legs to jump higher, arms to push objects, and a sword to slash objects—each upgrade expanding your traversal options and puzzle-solving capabilities in a Metroidvania-inspired progression.
About
This game was made in 66 non consecutive hours
Controlers
- Movement
- A or Left Arrow
- D or Right Arrow
- Space, W or Up Arrow
- Change Form
- S or Down Arrow
- Attack
- Shift
- Music Toggle
- M
Acknowledgements
People that helped testing the development builds
Credits
Published | 10 hours ago |
Status | In development |
Platforms | HTML5 |
Author | Rafael Delboni |
Genre | Platformer |
Made with | Aseprite, Tiled, Phaser |
Tags | 1-bit, 2D, clj, cljs, clojure, clojurescript, lisp, Metroidvania, Puzzle-Platformer |
Code license | Unlicense |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | GitHub |
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